Proposal:Building attributes
Building attributes | |
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Proposal status: | Canceled (inactive) |
Proposed by: | * |
Tagging: | building:<various>=<various> |
Statistics: |
This page has become a mix of all kinds of proposals. Some do not work in the form they are currently proposed or are contradicting other parts while other tags are already widely used and work well. It is suggested to split this page into several parts and vote (or move) well established parts to separate them from non-working drafts. |
For first results see Simple 3D Buildings.
This tagging scheme relates to Proposed features/Building
To use these attributes, add building=yes to an area. Some users tag building=<building_type> :
These tags describe an building as seen from outdoors. For description of indoor features are multiple other proposals. See Indoor for an overview.
Key | Description | Example values | Notes | Statistcs |
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height=* | Approximate height - distance from ground to roof of the building (Roof, not antenna or spire for skyscrapers by default) | By default : meter. For use in 3D apps
Includes well-known abbreviation of a length measure |
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min_height=* | Approximate height below the building structure | 31 m | Can be used to model complex building structures that have overhanging parts, or bridges. This value specifies the distance from ground to the lower edge of the building structure. The unit is meters unless otherwise specified. Note that when min_height is used, height is still defined as distance from ground to top of the structure. So "bridge" with 3 meters height, where bottom part of the bridge is positioned 100 meters above ground level will have height=103, min_height=100. | |
building:roof=* | Roofing material |
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For texturing surfaces in 3D apps | |
building:cladding=* |
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" | ||
building:architecture=* | Architectural style |
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Values from Wikipedia's list of architectural styles | |
building:levels=* | Number of stories of the building above ground. | 50 | Includes the ground floor. Does not really relate to the local floor numbering and is only thought to be used to approximate the buildings height. | |
building:min_level=* | Number of stories between ground and actual first existing floor | 5 | For parts of building that are "floating in air" (actually, they are supported by other building parts that are fixed into ground), number of floors from ground that are not present. So if there is a passage under building, where 5 floors are missing, use building:min_level=5
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building:use=* | Main use of the building |
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building:shape=* | Approximate shape of the building |
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e.g. values from Wikipedia's building shape category | |
building:model=* | URL of 3D model of the building | http://somehost.com/building32.2dm | ||
building:levelPlan=* | What each storey is used for |
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Alternative levels proposal
A more detailed level definition is possible:
Key | Description | Example values | Notes | Proposed by |
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building:levels:underground=* | Number of levels underground |
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Ivansanchez [1] | |
building:levels:aboveground=* | Number of levels above ground. Includes the ground floor. |
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building:levels:mezzanine=* | Whenever the building has a mezzanine[2] between the ground floor and the first floor. |
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If the mezzanine(s) is(are) high enough as to fill up the vertical equivalent of more than one floor, it should be noted. | |
building:levels:top=* | The kind of top floor, if applicable. | "Top floor" means "above all aboveground levels". It can only exist if you can walk on it (i.e. a slanted roof covered in roof tiles does not qualify)
Can be used in conjunction with "building:levels:aboveground=0" to denote special constructions at ground level (e.g. porchs). A "roof terrace" is a roof garden, with no trees whatsoever. | ||
Array: building:level:-1 building:level:0 building:level:1 building:level:2 building:level:3 |
Markus B [9] |
enhanced roof
This section was provided by User:Marek Strassenburg Kleciak and User:Kendzi, is also part of a own proposal Roof_table and should maybe discussed as own proposal.
Key | Description | Example values | Notes | Statistics |
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building:roof:shape=* | shape of roof |
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Other values from Wikipedia's list of roof shapes possible. Alternatively: List of roofs |
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building:roof:angle=* | angle(pitch) of roof |
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Values in degrees.
You can use smartphone apps like bubble to measure the angle. |
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building:roof:height=* | height of roof |
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Values in meters. For some roof types (e.g. pyramidal), this is an alternative to angle. For others, this should be defined along with angle. | |
building:roof:orientation=* | orientation of roof |
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building:roof:ridge=* | to mark ridge nodes |
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Note that this is actually not working. You will have to mark ways, nodes are not defining the actual ridge. | |
building:roof:extent=* | to mark extent of a roof over building walls |
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building:roof:color=* | color of roof |
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Color as hexadecimal value | |
building:roof:material=* | material of roof |
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facade
This section was proposed by Aschilli
Key | Description | Example values | Notes | Statistics |
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building:facade:color=* | color of facade |
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Color as hexidecimal value | |
building:facade:material=* | material of facade |
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deprecated attributes
Some attributes have been proposed and discussed but identified as duplicates or have been simply renamed. Please do not use these attributes any more and replace them wherever possible.
Key | Description | Example values | Notes | Statistics |
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building:height | Approximate height (Roof, not antenna or spire for skyscrapers by default) | replaced by height | ||
building:type | the building typology |
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Please use building=<building typology> as descibed in Key:building.
Values from Wikipedia's list of building types |