Talk:Tag:natural=bare rock
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underwater rocks
I propose adding note that this should not be used for rock areas that are permanently under water. For example rocky island may be tagged as natural=bare_rock but rocky bottom of ocean should not be tagged this way (this proposal is result of https://github.com/gravitystorm/openstreetmap-carto/issues/1473 ) Mateusz Konieczny (talk) 12:56, 5 April 2015 (UTC)
- We have ~ 2x2.6 mio of natural=wood and landuse=forest, presumably 99% of those contain numerous rivers or streams mapped without splitting the forest in pieces on stream/riverbank boundary. Doing it otherwise is plainly not doable and every renderer out there got it mostly right. Same is valid for bare_rock and similar. So it would be better to document the problem with oceans which is currently and midterm unsolvable and document best practices when natural/landuse/landcover overlap with natural=water or natural=coastline. RicoZ (talk) 14:32, 5 April 2015 (UTC)
Mapping a mixture of wood and bare rock?
Is this wood or bare rock? https://tinystash.undef.im/il/3ijymsNEfaPNLpp3TuPyJdfDDZeqkCyEWbSttkyDdmyCFWgoDdECre6Q1oaEgHJsgFEsK4Y4mAUyanZnjsf3WQsb.png
- both, you create an appropriate area with the tag natural=bare_rock + an area with the tag natural=wood and you will have on the maps a gray area (rocky) with trees (the bare_rock area should not be part of the wood area, I mean you have not to add the bare_rock area in a wood multipolygon with a role inner : with inner role, you exclude one area from the other and it is not what you want). Krako73 (talk) 13:48, 17 June 2023 (UTC)