User:Haribo/Smoothness
Smoothness
Key | Value | Element | Usable by | Rendering | Photo |
---|---|---|---|---|---|
smoothness | excellent | (thin_rollers) roller blade, skate board and all below | |||
smoothness | good | (thin_wheels) racing bike and all below | |||
smoothness | intermediate | (wheels) city bike, sport cars, wheel chair, Scooter and all below | |||
smoothness | bad | (robust_wheels) trekking bike, normal cars, Rickshaw and all below | |||
smoothness | very_bad | (high_clearance) Car with high clearance, light-duty off road vehicles | |||
smoothness | horrible | (off_road_wheels) heavy-duty off road vehicles and all below | |||
smoothness | very_horrible | (specialized_off_road_wheels) tractor, ATV, tanks, trial, Mountain bike and all kind of off-highway vehicles (see also mtb:scale=*) | |||
smoothness | impassable | No wheeled vehicle |
Please note: Photos are examples ONLY! The smoothness of a way should be assessed solely based on whether the way is usable by the vehicles mentioned above. A user of a certain road or path is only interested in whether the road can be driven or not. *Note that some unpaved tracks can be so steep that a car designed mostly for on-road use does not have the gear ratios and engine power needed to drive up a slope slow enough not to cause damage without the engine stalling. The track may still be smooth enough that such cars can drive down that slope without problem, so in such cases the track should be marked bad but the steep section tagged with incline=*.
This table is a wiki template with a default description in English. Editable here. </nowiki>